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Part of Final Fantasy
·
Artifact — Equipment
·
Final Fantasy (FIN)
Card Preview
Genji Glove
1%
Decklist Inclusion
Times Brought
383
Decks Running
197
In Decks
1009
Decklist Inclusion
1%
Format
Final zone distribution
109 instances1.8%
Library
49.5%
Battlefield
9.2%
Graveyard
3.7%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
19 decks
-
2
Tony Stark // The Invincible Iron Man
15 decks
-
3
Jin Sakai, Ghost of Tsushima
12 decks
-
4
Lightning, Army of One
11 decks
-
5
T'Challa, the Black Panther
9 decks
-
6
Cloud, Midgar Mercenary
6 decks
-
7
Gilgamesh, Master-at-Arms
6 decks
-
8
Anti-Venom, Horrifying Healer
5 decks
-
9
Captain America, First Avenger
4 decks
-
10
Hit-Monkey
4 decks
The "good card" funnel
386 brought · 178 playersBrought to game
386
Ever drawn
101
Reached battlefield
64
Still on board at game end
54
Once cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.4pp
Players who cast this card win 34% of the time (n=61) , vs 26% when it never left the library (n=264).
When players drew this card but left it in hand, they won 9% (n=33) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +8.0pp; 95% confidence interval -4.4pp to +20.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=64
0%
T1
2%
T2
5%
T3
6%
T4
17%
T5
63%
T6-9
8%
T10+
Median
6.5
P25
5
· P75
8
· max
12
On curve
30%
(11 / 64 cast on T5)
Cast same turn as drawn
49%
64 of 100 times cast
64%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.