collections_bookmark Part of Streets of New Capenna
Giada, Font of Hope card art
Card Preview

Giada, Font of Hope

{1} {W} · Legendary Creature — Angel · Foundations (FDN)
Times Brought
325
Decks Running
149
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Giada, Font of Hope card

Giada, Font of Hope

{1} {W}
Legendary Creature — Angel
Flying, vigilance Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell.
2 / 2
Foundations (FDN) · Rare · Illustrated by Kai Carpenter

Final zone distribution

191 instances
1.0%
Library
74.9%
Battlefield
4.7%
Graveyard
1.6%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

325 brought · 138 players
Brought to game
325
Ever drawn
45
Reached battlefield
41
Still on board at game end
143

Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.9pp

Players who cast this card win 29% of the time (n=33) , vs 28% when it never left the library (n=151).

Observed gap +0.5pp; 95% confidence interval -8.9pp to +9.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=41
5%
T1
12%
T2
7%
T3
7%
T4
12%
T5
51%
T6-9
5%
T10+
Median 6 P25 4 · P75 8 · max 10
On curve 17% (5 / 41 cast on T2) Cast same turn as drawn 48%
41 of 100 times cast 41%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.