Gift of Immortality
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
71 instancesCommanders that played this card
in tracked games-
1
Captain America, Team Leader
77 decks
-
2
Killian, Decisive Mentor
36 decks
-
3
Eriette of the Charmed Apple
10 decks
-
4
Anti-Venom, Horrifying Healer
8 decks
-
5
Darien, King of Kjeldor
3 decks
-
6
Zur the Enchanter
3 decks
-
7
Ao, the Dawn Sky
2 decks
-
8
Bartolomé del Presidio
2 decks
-
9
Calix, Guided by Fate
2 decks
-
10
Elenda, the Dusk Rose
2 decks
The "good card" funnel
370 brought · 204 playersOnce cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 25% of the time (n=32) , vs 27% when it never left the library (n=232).
When players drew this card but left it in hand, they won 15% (n=20) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -2.1pp; 95% confidence interval -11.1pp to +7.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=41Full analysis unlocks as more games are tracked. Stats refresh nightly.