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Giggling Skitterspike card art
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Giggling Skitterspike

{4} · Artifact Creature — Toy · Duskmourn: House of Horror Commander (DSC)
1%
Decklist Inclusion
Times Brought
225
Decks Running
112
In Decks
905
Decklist Inclusion
1%
Format
Card text
Giggling Skitterspike card

Giggling Skitterspike

{4}
Artifact Creature — Toy
Indestructible Whenever this creature attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent. {5}: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
1 / 1
Duskmourn: House of Horror Commander (DSC) · Rare · Illustrated by Nino Is

Final zone distribution

49 instances
55.1%
Battlefield
14.3%
Graveyard
6.1%
Exile
24.5%
Hand

The "good card" funnel

226 brought · 103 players
Brought to game
226
Ever drawn
45
Reached battlefield
31
Still on board at game end
27

Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -10.3pp

Players who cast this card win 30% of the time (n=29) , vs 24% when it never left the library (n=160).

Observed gap +6.5pp; 95% confidence interval -10.3pp to +23.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=31
0%
T1
3%
T2
10%
T3
13%
T4
6%
T5
52%
T6-9
16%
T10+
Median 6 P25 4 · P75 9 · max 13
On curve 26% (4 / 31 cast on T4) Cast same turn as drawn 43%
31 of 100 times cast 31%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.