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Goreclaw, Terror of Qal Sisma card art
Live Play Data

Goreclaw, Terror of Qal Sisma

{3} {G} · Legendary Creature — Bear · Commander Masters (CMM)
5%
Live Inclusion
Times Brought
1537
Decks Running
691
Median Cast Turn
5.0
Drawn → Played
75%
Format

First-cast turn

n=316
1%
T1
5%
T2
16%
T3
18%
T4
17%
T5
37%
T6-9
6%
T10+
Median 5.0 P25 4 · P75 7 · max 15
On curve 40% (58 / 316 cast on T4) Cast same turn as drawn 32%

The "good card" funnel

1539 brought · 591 players
Brought to game
1539
Ever drawn
387
Reached battlefield
289
Still on board at game end
144

Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +5.7pp

Players who cast this card win 35% of the time (n=266) , vs 24% when it never left the library (n=971).

When players drew this card but left it in hand, they won 29% (n=88).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.6pp; 95% confidence interval +5.7pp to +17.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

419 instances
3.3%
Library
34.4%
Battlefield
36.8%
Graveyard
7.2%
Exile

Commanders that played this card

in tracked games
Card text
Goreclaw, Terror of Qal Sisma card

Goreclaw, Terror of Qal Sisma

{3} {G}
Legendary Creature — Bear
Creature spells you cast with power 4 or greater cost {2} less to cast. Whenever Goreclaw attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
4 / 3
Commander Masters (CMM) · Uncommon · Illustrated by Svetlin Velinov

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.