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Part of Bloomburrow
·
Legendary Creature — Bear
·
Commander Masters (CMM)
Live Play Data
Goreclaw, Terror of Qal Sisma
6%
Live Inclusion
Times Brought
3320
Decks Running
1357
Median Cast Turn
5
Drawn → Played
74%
Format
First-cast turn
n=661
1%
T1
5%
T2
16%
T3
19%
T4
16%
T5
37%
T6-9
7%
T10+
Median
5
P25
4
· P75
7
· max
16
On curve
40%
(123 / 661 cast on T4)
Cast same turn as drawn
36%
The "good card" funnel
3322 brought · 1184 playersBrought to game
3322
Ever drawn
824
Reached battlefield
609
Still on board at game end
300
Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.7pp
Players who cast this card win 37% of the time (n=544) , vs 26% when it never left the library (n=2100).
When players drew this card but left it in hand, they won 29% (n=193).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.9pp; 95% confidence interval +6.7pp to +15.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
901 instances3.1%
Library
33.3%
Battlefield
36.3%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Ghalta, Primal Hunger
229 decks
-
2
Bello, Bard of the Brambles
127 decks
-
3
Beorn the Fierce
116 decks
-
4
Radagast of Rhosgobel
57 decks
-
5
Ayula, Queen Among Bears
51 decks
-
6
Eshki, Temur's Roar
51 decks
-
7
Helga, Skittish Seer
38 decks
-
8
Henzie "Toolbox" Torre
34 decks
-
9
Xenagos, God of Revels
31 decks
-
10
Zilortha, Strength Incarnate
29 decks
Card text
Goreclaw, Terror of Qal Sisma
Legendary Creature — Bear
Creature spells you cast with power 4 or greater cost
less to cast.
Whenever Goreclaw attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
4 / 3
Commander Masters (CMM)
·
Uncommon
·
Illustrated by Svetlin Velinov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.