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Part of The Hobbit
·
Legendary Creature — Goblin Noble
·
The Hobbit Eternal (HOC)
Live Play Data
Great Goblin, Foul-Hearted
1%
Live Inclusion
Times Brought
204
Decks Running
89
Median Cast Turn
7
Drawn → Played
75%
Format
First-cast turn
n=39
0%
T1
0%
T2
0%
T3
8%
T4
21%
T5
56%
T6-9
15%
T10+
Median
7
P25
5
· P75
8
· max
11
On curve
28%
(8 / 39 cast on T5)
Cast same turn as drawn
28%
The "good card" funnel
204 brought · 80 playersBrought to game
204
Ever drawn
44
Reached battlefield
33
Still on board at game end
17
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.3pp
Players who cast this card win 15% of the time (n=31) , vs 14% when it never left the library (n=131).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.8pp; 95% confidence interval -12.3pp to +13.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
51 instances3.9%
Library
33.3%
Battlefield
31.4%
Graveyard
13.7%
Exile
Commanders that played this card
in tracked games-
1
Sauron, the Dark Lord
48 decks
-
2
The Great Goblin
19 decks
-
3
Saruman, the White Hand
7 decks
-
4
Bolg, Erebor's Reckoning
5 decks
-
5
Sauron, Lord of the Rings
2 decks
-
6
Smaug the Impenetrable
2 decks
-
7
Zurgo Helmsmasher
2 decks
-
8
Auntie Ool, Cursewretch
1 decks
-
9
Bolg of the North
1 decks
-
10
Deadpool, Trading Card
1 decks
Card text
Great Goblin, Foul-Hearted
Legendary Creature — Goblin Noble
Whenever Great Goblin enters or attacks, amass Goblins 3. (Put three +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)
Armies you control have trample.
3 / 3
The Hobbit Eternal (HOC)
·
Mythic
·
Illustrated by Yuhong Ding
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.