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Part of Dominaria United
·
Instant
·
Duskmourn: House of Horror Commander (DSC)
Card Preview
Growth Spiral
Times Brought
995
Decks Running
496
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Growth Spiral
Instant
Draw a card. You may put a land card from your hand onto the battlefield.
Duskmourn: House of Horror Commander (DSC)
·
Common
·
Illustrated by Nicholas Gregory
Final zone distribution
256 instances2.7%
Library
0.4%
Battlefield
73.0%
Graveyard
5.9%
Exile
Commanders that played this card
in tracked games-
1
Hakbal of the Surging Soul
37 decks
-
2
Aesi, Tyrant of Gyre Strait
34 decks
-
3
Omo, Queen of Vesuva
15 decks
-
4
Zimone, Mystery Unraveler
15 decks
-
5
Aloy, Savior of Meridian
13 decks
-
6
The Astonishing Ant-Man
13 decks
-
7
Homer, the Hermit
10 decks
-
8
Xyris, the Writhing Storm
10 decks
-
9
Flubs, the Fool
9 decks
-
10
Miirym, Sentinel Wyrm
9 decks
The "good card" funnel
996 brought · 432 playersBrought to game
996
Ever drawn
232
Reached battlefield
170
Still on board at game end
1
≥ -4.0pp
Players who cast this card win 25% of the time (n=144) , vs 24% when it never left the library (n=580).
When players drew this card but left it in hand, they won 21% (n=55) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +0.5pp; 95% confidence interval -4.0pp to +5.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=170
12%
T1
18%
T2
9%
T3
10%
T4
7%
T5
34%
T6-9
10%
T10+
Median
5.0
P25
2
· P75
7
· max
16
On curve
30%
(30 / 170 cast on T2)
Cast same turn as drawn
47%
1367 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.