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Growth Spiral card art
Live Play Data

Growth Spiral

{G} {U} · Instant · Star Trek Commander (TRC)
16%
Live Inclusion
Times Brought
5065
Decks Running
2220
Median Cast Turn
6.0
Drawn → Played
71%
Format

First-cast turn

n=996
1%
T1
16%
T2
11%
T3
10%
T4
12%
T5
39%
T6-9
11%
T10+
Median 6.0 P25 3 · P75 8 · max 25
On curve 17% (163 / 996 cast on T2) Cast same turn as drawn 37%

The "good card" funnel

5068 brought · 1767 players
Brought to game
5068
Ever drawn
1397
Reached battlefield
996
Still on board at game end
14
≥ +8.0pp

Players who cast this card win 34% of the time (n=957) , vs 22% when it never left the library (n=3218).

When players drew this card but left it in hand, they won 30% (n=375).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.1pp; 95% confidence interval +8.0pp to +14.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

1576 instances
4.3%
Library
0.9%
Battlefield
68.5%
Graveyard
7.9%
Exile

Commanders that played this card

in tracked games
Card text
Growth Spiral card

Growth Spiral

{G} {U}
Instant
Draw a card. You may put a land card from your hand onto the battlefield.
Star Trek Commander (TRC) · Common · Illustrated by David Álvarez

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.