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Gruul Turf
Land
·
Lorwyn Eclipsed Commander (ECC)
3%
Decklist Inclusion
Times Brought
435
Decks Running
240
In Decks
2737
Decklist Inclusion
3%
Format
Final zone distribution
140 instances4.3%
Library
55.7%
Battlefield
17.9%
Graveyard
4.3%
Exile
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
32 decks
-
2
Bello, Bard of the Brambles
28 decks
-
3
Chishiro, the Shattered Blade
9 decks
-
4
Flubs, the Fool
7 decks
-
5
Kibo, Uktabi Prince
7 decks
-
6
The Wandering Minstrel
7 decks
-
7
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
6 decks
-
8
Wolverine, Best There Is
6 decks
-
9
Kalamax, the Stormsire
5 decks
-
10
Toph, the First Metalbender
5 decks
The "good card" funnel
436 brought · 212 playersBrought to game
436
Ever drawn
132
Reached battlefield
88
Still on board at game end
78
Once cast, 89% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.1pp
Players who cast this card win 22% of the time (n=84) , vs 23% when it never left the library (n=275).
When players drew this card but left it in hand, they won 20% (n=44) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -0.7pp; 95% confidence interval -10.1pp to +8.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=88
14%
T1
19%
T2
19%
T3
14%
T4
7%
T5
22%
T6-9
6%
T10+
Median
3.0
P25
2
· P75
6
· max
17
Cast same turn as drawn
44%
88 of 100 times cast
88%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.