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Part of Bloomburrow
Live Play Data
Gruul Turf
Land
·
Lorwyn Eclipsed Commander (ECC)
11%
Live Inclusion
Times Brought
1823
Decks Running
873
Median Cast Turn
4
Drawn → Played
75%
Format
First-cast turn
n=355
16%
T1
15%
T2
15%
T3
14%
T4
9%
T5
25%
T6-9
6%
T10+
Median
4
P25
2
· P75
6
· max
17
Cast same turn as drawn
47%
The "good card" funnel
1824 brought · 764 playersBrought to game
1824
Ever drawn
473
Reached battlefield
355
Still on board at game end
322
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.7pp
Players who cast this card win 25% of the time (n=322) , vs 22% when it never left the library (n=1137).
When players drew this card but left it in hand, they won 28% (n=106).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.2pp; 95% confidence interval -1.7pp to +8.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
522 instances4.4%
Library
61.7%
Battlefield
15.3%
Graveyard
4.2%
Exile
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
114 decks
-
2
Auntie Ool, Cursewretch
82 decks
-
3
Kibo, Uktabi Prince
30 decks
-
4
Toph, the First Metalbender
30 decks
-
5
The Wandering Minstrel
25 decks
-
6
Omnath, Locus of Creation
23 decks
-
7
Flubs, the Fool
21 decks
-
8
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
19 decks
-
9
Chishiro, the Shattered Blade
18 decks
-
10
Kalamax, the Stormsire
14 decks
Card text
Gruul Turf
Land
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add 
.
Lorwyn Eclipsed Commander (ECC)
·
Uncommon
·
Illustrated by John Avon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.