collections_bookmark Part of Streets of New Capenna
Halo Fountain card art
Live Play Data

Halo Fountain

{2} {W} · Artifact · Streets of New Capenna (SNC)
2%
Live Inclusion
Times Brought
1401
Decks Running
652
Median Cast Turn
7
Drawn → Played
65%
Format

First-cast turn

n=201
1%
T1
4%
T2
8%
T3
10%
T4
15%
T5
42%
T6-9
20%
T10+
Median 7 P25 5 · P75 9 · max 15
On curve 13% (16 / 201 cast on T3) Cast same turn as drawn 32%

The "good card" funnel

1401 brought · 574 players
Brought to game
1401
Ever drawn
311
Reached battlefield
201
Still on board at game end
161

Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.4pp

Players who cast this card win 30% of the time (n=182) , vs 23% when it never left the library (n=886).

When players drew this card but left it in hand, they won 25% (n=99).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.3pp; 95% confidence interval -0.4pp to +13.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

345 instances
3.8%
Library
46.7%
Battlefield
18.6%
Graveyard
4.6%
Exile

Commanders that played this card

in tracked games
Card text
Halo Fountain card

Halo Fountain

{2} {W}
Artifact
{W}, {T}, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token. {W}{W}, {T}, Untap two tapped creatures you control: Draw a card. {W}{W}{W}{W}{W}, {T}, Untap fifteen tapped creatures you control: You win the game.
Streets of New Capenna (SNC) · Mythic · Illustrated by Anastasia Ovchinnikova

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.