collections_bookmark
Part of Starter Commander Decks
·
Creature — Dragon
·
Tarkir: Dragonstorm Commander (TDC)
Card Preview
Harbinger of the Hunt
Times Brought
219
Decks Running
118
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Harbinger of the Hunt
Creature — Dragon
Flying

: This creature deals 1 damage to each creature without flying.

: This creature deals 1 damage to each other creature with flying.
5 / 3
Tarkir: Dragonstorm Commander (TDC)
·
Rare
·
Illustrated by Aaron Miller
Final zone distribution
42 instances2.4%
Library
35.7%
Battlefield
14.3%
Graveyard
47.6%
Hand
Commanders that played this card
in tracked games-
1
Atarka, World Render
54 decks
-
2
Ureni of the Unwritten
35 decks
-
3
Eshki, Temur's Roar
13 decks
-
4
Zilortha, Strength Incarnate
4 decks
-
5
The Ur-Dragon
3 decks
-
6
Tiamat
2 decks
-
7
Agatha of the Vile Cauldron
1 decks
-
8
Auntie Ool, Cursewretch
1 decks
-
9
Miirym, Sentinel Wyrm
1 decks
-
10
O-Kagachi, Vengeful Kami
1 decks
The "good card" funnel
219 brought · 115 playersBrought to game
219
Ever drawn
40
Reached battlefield
22
Still on board at game end
15
Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.1pp
Players who cast this card win 33% of the time (n=18) , vs 27% when it never left the library (n=116).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.0pp; 95% confidence interval -6.1pp to +18.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=22
0%
T1
0%
T2
5%
T3
5%
T4
14%
T5
73%
T6-9
5%
T10+
Median
6.0
P25
6
· P75
7
· max
13
On curve
23%
(3 / 22 cast on T5)
Cast same turn as drawn
20%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.