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Part of Marvel Super Heroes
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Creature — Merfolk Wizard
·
Modern Horizons 3 (MH3)
Live Play Data
Harbinger of the Seas
1%
Live Inclusion
Times Brought
251
Decks Running
110
Median Cast Turn
6
Drawn → Played
69%
Format
First-cast turn
n=41
2%
T1
5%
T2
7%
T3
7%
T4
24%
T5
44%
T6-9
10%
T10+
Median
6
P25
5
· P75
8
· max
13
On curve
15%
(3 / 41 cast on T3)
Cast same turn as drawn
50%
The "good card" funnel
251 brought · 104 playersBrought to game
251
Ever drawn
59
Reached battlefield
41
Still on board at game end
20
Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.8pp
Players who cast this card win 38% of the time (n=40) , vs 22% when it never left the library (n=155).
When players drew this card but left it in hand, they won 47% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.3pp; 95% confidence interval +0.8pp to +29.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
65 instances1.5%
Library
30.8%
Battlefield
35.4%
Graveyard
6.2%
Exile
Commanders that played this card
in tracked games-
1
Hakbal of the Surging Soul
22 decks
-
2
Eluge, the Shoreless Sea
10 decks
-
3
Namor the Sub-Mariner
10 decks
-
4
Svyelun of Sea and Sky
5 decks
-
5
Azami, Lady of Scrolls
3 decks
-
6
Bruvac the Grandiloquent
3 decks
-
7
Kwain, Itinerant Meddler
3 decks
-
8
Talrand, Sky Summoner
3 decks
-
9
The Mindskinner
3 decks
-
10
Urza, Lord High Artificer
3 decks
Card text
Harbinger of the Seas
Creature — Merfolk Wizard
Nonbasic lands are Islands.
2 / 2
Modern Horizons 3 (MH3)
·
Rare
·
Illustrated by Winona Nelson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.