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Hateful Eidolon card art
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Hateful Eidolon

{B} · Enchantment Creature — Spirit · Secrets of Strixhaven Commander (SOC)
Times Brought
176
Decks Running
108
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Hateful Eidolon card

Hateful Eidolon

{B}
Enchantment Creature — Spirit
Lifelink Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it.
1 / 2
Secrets of Strixhaven Commander (SOC) · Uncommon · Illustrated by Daniel Ljunggren

Final zone distribution

32 instances
3.1%
Library
43.8%
Battlefield
37.5%
Graveyard
15.6%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

176 brought · 103 players
Brought to game
176
Ever drawn
31
Reached battlefield
25
Still on board at game end
14

Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -19.1pp

Players who cast this card win 15% of the time (n=23) , vs 24% when it never left the library (n=103).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -8.3pp; 95% confidence interval -19.1pp to +2.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=25
28%
T1
8%
T2
8%
T3
20%
T4
16%
T5
20%
T6-9
0%
T10+
Median 4 P25 1 · P75 5 · max 9
On curve 28% (7 / 25 cast on T1) Cast same turn as drawn 44%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.