collections_bookmark
Part of Marvel Super Heroes
·
Legendary Creature — Human Archer Hero
·
Marvel Super Heroes (MSH)
Card Preview
Hawkeye, Master Marksman
Times Brought
173
Decks Running
55
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Hawkeye, Master Marksman
Legendary Creature — Human Archer Hero
Reach, first strike
Trick Arrows — Whenever Hawkeye becomes tapped, you may pay
up to three times. When you do, choose up to that many —
• Net — Target creature can't block this turn.
• Explosive — Hawkeye deals 2 damage to target player.
• Boomerang — Discard a card, then draw a card.
2 / 2
Marvel Super Heroes (MSH)
·
Rare
·
Illustrated by Bachzim
Final zone distribution
49 instances2.0%
Library
42.9%
Battlefield
32.7%
Graveyard
6.1%
Exile
Commanders that played this card
in tracked games-
1
Nick Fury, Agent of S.H.I.E.L.D.
9 decks
-
2
Captain America, Team Leader
7 decks
-
3
Red Hulk
4 decks
-
4
Daredevil, Man Without Fear
3 decks
-
5
Deadpool, Trading Card
2 decks
-
6
Hawkeye, Avenging Archer
2 decks
-
7
Ares, God of War
1 decks
-
8
Captain Howler, Sea Scourge
1 decks
-
9
Carnage, Crimson Chaos
1 decks
-
10
Cloud, Planet's Champion
1 decks
The "good card" funnel
173 brought · 54 playersBrought to game
173
Ever drawn
46
Reached battlefield
36
Still on board at game end
21
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.3pp
Players who cast this card win 21% of the time (n=25) , vs 21% when it never left the library (n=68).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.0pp; 95% confidence interval -11.3pp to +11.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=37
19%
T1
14%
T2
5%
T3
5%
T4
8%
T5
30%
T6-9
19%
T10+
Median
5
P25
2
· P75
9
· max
12
On curve
32%
(5 / 37 cast on T2)
Cast same turn as drawn
61%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.