Helm of the Host
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
171 instancesCommanders that played this card
in tracked games-
1
T'Challa, the Black Panther
59 decks
-
2
Zinnia, Valley's Voice
19 decks
-
3
Cloud, Ex-SOLDIER
11 decks
-
4
Deadpool, Trading Card
10 decks
-
5
Kaalia of the Vast
10 decks
-
6
Tony Stark // The Invincible Iron Man
7 decks
-
7
Brudiclad, Telchor Engineer
6 decks
-
8
Etali, Primal Conqueror // Etali, Primal Sickness
5 decks
-
9
Iron Man, Titan of Innovation
5 decks
-
10
Kratos, God of War
5 decks
The "good card" funnel
740 brought · 318 playersOnce cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 25% of the time (n=82) , vs 25% when it never left the library (n=449).
When players drew this card but left it in hand, they won 20% (n=50) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +0.5pp; 95% confidence interval -5.3pp to +6.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=96Full analysis unlocks as more games are tracked. Stats refresh nightly.