collections_bookmark
Part of Bloomburrow
·
Legendary Artifact — Equipment
·
Marvel Super Heroes Commander (MSC)
Card Preview
Helm of the Host
3%
Decklist Inclusion
Times Brought
689
Decks Running
352
In Decks
2533
Decklist Inclusion
3%
Format
Final zone distribution
194 instances4.6%
Library
38.1%
Battlefield
21.1%
Graveyard
7.2%
Exile
Commanders that played this card
in tracked games-
1
T'Challa, the Black Panther
35 decks
-
2
Zinnia, Valley's Voice
20 decks
-
3
Deadpool, Trading Card
14 decks
-
4
Cloud, Ex-SOLDIER
10 decks
-
5
Tony Stark // The Invincible Iron Man
9 decks
-
6
Isshin, Two Heavens as One
7 decks
-
7
Lightning, Army of One
7 decks
-
8
Kaalia of the Vast
6 decks
-
9
Gilgamesh, Master-at-Arms
5 decks
-
10
Jodah, the Unifier
5 decks
The "good card" funnel
692 brought · 286 playersBrought to game
692
Ever drawn
178
Reached battlefield
107
Still on board at game end
74
Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.3pp
Players who cast this card win 40% of the time (n=106) , vs 24% when it never left the library (n=447).
When players drew this card but left it in hand, they won 22% (n=69) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +15.8pp; 95% confidence interval +6.3pp to +25.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=107
2%
T1
3%
T2
4%
T3
13%
T4
13%
T5
49%
T6-9
17%
T10+
Median
7
P25
5
· P75
9
· max
17
On curve
22%
(14 / 107 cast on T4)
Cast same turn as drawn
42%
637 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.