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Heroes' Hangout card art
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Heroes' Hangout

{R} · Sorcery · Marvel Super Heroes Commander (MSC)
0%
Decklist Inclusion
Times Brought
53
Decks Running
39
In Decks
200
Decklist Inclusion
0%
Format
Card text
Heroes' Hangout card

Heroes' Hangout

{R}
Sorcery
Choose one — • Date Night — Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. • Patrol Night — One or two target creatures each get +1/+0 and gain first strike until end of turn.
Marvel Super Heroes Commander (MSC) · Uncommon · Illustrated by Smirtouille

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.