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Heroes' Hangout card art
Live Play Data

Heroes' Hangout

{R} · Sorcery · Marvel Super Heroes Commander (MSC)
0%
Live Inclusion
Times Brought
157
Decks Running
82
Median Cast Turn
6.5
Drawn → Played
59%
Format

First-cast turn

n=26
8%
T1
8%
T2
0%
T3
4%
T4
19%
T5
42%
T6-9
19%
T10+
Median 6.5 P25 5 · P75 8 · max 12
On curve 8% (2 / 26 cast on T1) Cast same turn as drawn 55%

The "good card" funnel

157 brought · 76 players
Brought to game
157
Ever drawn
44
Reached battlefield
26
Still on board at game end
1
≥ -2.5pp

Players who cast this card win 42% of the time (n=24) , vs 24% when it never left the library (n=92).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +18.0pp; 95% confidence interval -2.5pp to +38.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

51 instances
2.0%
Battlefield
66.7%
Graveyard
9.8%
Exile
21.6%
Hand

Commanders that played this card

in tracked games
Card text
Heroes' Hangout card

Heroes' Hangout

{R}
Sorcery
Choose one — • Date Night — Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. • Patrol Night — One or two target creatures each get +1/+0 and gain first strike until end of turn.
Marvel Super Heroes Commander (MSC) · Uncommon · Illustrated by Smirtouille

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.