Live Play Data
Higure, the Still Wind
1%
Live Inclusion
Times Brought
165
Decks Running
77
Median Cast Turn
—
Drawn → Played
44%
Format
First-cast turn
n=18Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
165 brought · 74 playersBrought to game
165
Ever drawn
41
Reached battlefield
18
Still on board at game end
10
≥ -14.2pp
Players who cast this card win 30% of the time (n=16) , vs 23% when it never left the library (n=110).
When players drew this card but left it in hand, they won 12% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.7pp; 95% confidence interval -14.2pp to +27.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
44 instances6.8%
Library
22.7%
Battlefield
11.4%
Graveyard
11.4%
Exile
Commanders that played this card
in tracked games-
1
Yuriko, the Tiger's Shadow
40 decks
-
2
Splinter, Radical Rat
11 decks
-
3
Jin Sakai, Ghost of Tsushima
6 decks
-
4
Satoru Umezawa
6 decks
-
5
Goro-Goro and Satoru
4 decks
-
6
Heroes in a Half Shell
3 decks
-
7
Noctis, Heir Apparent
3 decks
-
8
Michelangelo, the Heart
2 decks
-
9
Jace, Vryn's Prodigy // Jace, Telepath Unbound
1 decks
-
10
Leonardo, the Balance
1 decks
Card text
Higure, the Still Wind
Legendary Creature — Human Ninja
Ninjutsu 

(

, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.
: Target Ninja creature can't be blocked this turn.
3 / 4
Planechase Anthology (PCA)
·
Rare
·
Illustrated by Christopher Moeller
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.