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Hildibrand Manderville // Gentleman's Rise card art
Live Play Data

Hildibrand Manderville // Gentleman's Rise

{1} {W} {2} {B} · Legendary Creature — Human Detective // Instant — Adventure · Final Fantasy Commander (FIC)
2%
Live Inclusion
Times Brought
196
Decks Running
111
Median Cast Turn
7.0
Drawn → Played
80%
Format

First-cast turn

n=42
2%
T1
10%
T2
5%
T3
5%
T4
7%
T5
48%
T6-9
24%
T10+
Median 7.0 P25 5 · P75 9 · max 16
On curve 12% (4 / 42 cast on T2) Cast same turn as drawn 50%

The "good card" funnel

196 brought · 111 players
Brought to game
196
Ever drawn
51
Reached battlefield
41
Still on board at game end
12

Once cast, 29% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -12.6pp

Players who cast this card win 22% of the time (n=37) , vs 21% when it never left the library (n=113).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.0pp; 95% confidence interval -12.6pp to +14.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

57 instances
3.5%
Library
21.1%
Battlefield
38.6%
Graveyard
21.1%
Exile

Commanders that played this card

in tracked games
Card text
Hildibrand Manderville // Gentleman's Rise card

Hildibrand Manderville

{1} {W}
Legendary Creature — Human Detective
Creature tokens you control get +1/+1. When Hildibrand Manderville dies, you may cast it from your graveyard as an Adventure until the end of your next turn.
2 / 2

Gentleman's Rise

{2} {B}
Instant — Adventure
Create a 2/2 black Zombie creature token. (Then exile this card. You may cast the creature later from exile.)
Final Fantasy Commander (FIC) · Rare · Illustrated by AKAGI

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.