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Part of Starter Commander Decks
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Creature — Insect
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Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Hornet Nest
2%
Live Inclusion
Times Brought
906
Decks Running
406
Median Cast Turn
6
Drawn → Played
73%
Format
First-cast turn
n=143
0%
T1
1%
T2
16%
T3
17%
T4
16%
T5
40%
T6-9
10%
T10+
Median
6
P25
4
· P75
7
· max
14
On curve
17%
(23 / 143 cast on T3)
Cast same turn as drawn
33%
The "good card" funnel
909 brought · 384 playersBrought to game
909
Ever drawn
196
Reached battlefield
143
Still on board at game end
51
Once cast, 36% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.7pp
Players who cast this card win 21% of the time (n=135) , vs 18% when it never left the library (n=588).
When players drew this card but left it in hand, they won 19% (n=45).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.5pp; 95% confidence interval -4.7pp to +9.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
227 instances4.8%
Library
22.5%
Battlefield
48.5%
Graveyard
5.7%
Exile
Commanders that played this card
in tracked games-
1
Felothar the Steadfast
63 decks
-
2
Blech, Loafing Pest
37 decks
-
3
Fynn, the Fangbearer
37 decks
-
4
Emmara, Soul of the Accord
33 decks
-
5
Grist, the Hunger Tide
23 decks
-
6
Wayta, Trainer Prodigy
22 decks
-
7
Adrix and Nev, Twincasters
18 decks
-
8
Radagast of Rhosgobel
16 decks
-
9
The Serpent Society
15 decks
-
10
Zask, Skittering Swarmlord
14 decks
Card text
Hornet Nest
Creature — Insect
Defender (This creature can't attack.)
Whenever this creature is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
0 / 2
Tarkir: Dragonstorm Commander (TDC)
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Rare
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Illustrated by Adam Paquette
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.