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Horrid Vigor card art
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Horrid Vigor

{1} {G} · Instant · Duskmourn: House of Horror (DSK)
Times Brought
213
Decks Running
91
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Horrid Vigor card

Horrid Vigor

{1} {G}
Instant
Target creature gains deathtouch and indestructible until end of turn.
Duskmourn: House of Horror (DSK) · Common · Illustrated by Chris Cold

Final zone distribution

45 instances
6.7%
Battlefield
42.2%
Graveyard
4.4%
Exile
46.7%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

213 brought · 86 players
Brought to game
213
Ever drawn
43
Reached battlefield
22
Still on board at game end
3
≥ -21.8pp

Players who cast this card win 16% of the time (n=16) , vs 25% when it never left the library (n=113).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -9.2pp; 95% confidence interval -21.8pp to +3.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=22
5%
T1
0%
T2
0%
T3
5%
T4
14%
T5
55%
T6-9
23%
T10+
Median 6.5 P25 6 · P75 9 · max 22
On curve 5% (0 / 22 cast on T2) Cast same turn as drawn 14%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.