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Illusionist's Gambit card art
Live Play Data

Illusionist's Gambit

{2} {U} {U} · Instant · Commander 2013 (C13)
1%
Live Inclusion
Times Brought
419
Decks Running
212
Median Cast Turn
9.0
Drawn → Played
32%
Format

First-cast turn

n=38
0%
T1
0%
T2
0%
T3
0%
T4
5%
T5
63%
T6-9
32%
T10+
Median 9.0 P25 7 · P75 10 · max 21
On curve 0% (0 / 38 cast on T4) Cast same turn as drawn 19%

The "good card" funnel

419 brought · 199 players
Brought to game
419
Ever drawn
120
Reached battlefield
38
Still on board at game end
6
≥ -9.9pp

Players who cast this card win 29% of the time (n=37) , vs 24% when it never left the library (n=263).

When players drew this card but left it in hand, they won 25% (n=72).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.8pp; 95% confidence interval -9.9pp to +19.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

130 instances
2.3%
Library
4.6%
Battlefield
36.2%
Graveyard
2.3%
Exile

Commanders that played this card

in tracked games
Card text
Illusionist's Gambit card

Illusionist's Gambit

{2} {U} {U}
Instant
Cast this spell only during the declare blockers step on an opponent's turn. Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.
Commander 2013 (C13) · Rare · Illustrated by Zoltan Boros

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.