collections_bookmark Part of Fallout
Inventory Management card art
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Inventory Management

{R} {W} · Instant · Fallout (PIP)
Times Brought
259
Decks Running
129
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Inventory Management card

Inventory Management

{R} {W}
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) For each Aura and Equipment you control, you may attach it to a creature you control.
Fallout (PIP) · Rare · Illustrated by Kamila Szutenberg

Final zone distribution

54 instances
3.7%
Library
7.4%
Battlefield
38.9%
Graveyard
7.4%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

259 brought · 128 players
Brought to game
259
Ever drawn
46
Reached battlefield
19
Still on board at game end
4
≥ -3.9pp

Players who cast this card win 35% of the time (n=17) , vs 27% when it never left the library (n=167).

When players drew this card but left it in hand, they won 16% (n=19).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.9pp; 95% confidence interval -3.9pp to +19.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.