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Part of Marvel Super Heroes
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Legendary Artifact Creature — Human Hero
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Marvel Super Heroes Commander (MSC)
Live Play Data
Iron Man, Armored Avenger
2%
Live Inclusion
Times Brought
1216
Decks Running
512
Median Cast Turn
6
Drawn → Played
70%
Format
First-cast turn
n=217
1%
T1
1%
T2
9%
T3
19%
T4
18%
T5
38%
T6-9
13%
T10+
Median
6
P25
4
· P75
8
· max
19
On curve
30%
(41 / 217 cast on T4)
Cast same turn as drawn
31%
The "good card" funnel
1216 brought · 454 playersBrought to game
1216
Ever drawn
311
Reached battlefield
217
Still on board at game end
101
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.5pp
Players who cast this card win 33% of the time (n=194) , vs 24% when it never left the library (n=744).
When players drew this card but left it in hand, they won 15% (n=84).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.2pp; 95% confidence interval +1.5pp to +14.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
338 instances4.7%
Library
29.9%
Battlefield
30.5%
Graveyard
9.5%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
306 decks
-
2
Tony Stark // The Invincible Iron Man
45 decks
-
3
The Astonishing Ant-Man
28 decks
-
4
Nick Fury, Agent of S.H.I.E.L.D.
15 decks
-
5
Director Nick Fury
14 decks
-
6
King T'Challa // Black Panther, Hope Enduring
9 decks
-
7
Optimus Prime, Hero // Optimus Prime, Autobot Leader
8 decks
-
8
Shang-Chi and the Ten Rings
8 decks
-
9
Vnwxt, Verbose Host
6 decks
-
10
Jin Sakai, Ghost of Tsushima
4 decks
Card text
Iron Man, Armored Avenger
Legendary Artifact Creature — Human Hero
Flying
Whenever you draw a card, put a +1/+1 counter on target creature.
Whenever Iron Man attacks, other attacking modified creatures gain flying until end of turn. (Equipment, Auras you control, and counters are modifications.)
2 / 2
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Carlos Dattoli
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.