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Jenova, Ancient Calamity card art
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Jenova, Ancient Calamity

{2} {B} {G} · Legendary Creature — Alien · Final Fantasy (FIN)
Times Brought
142
Decks Running
85
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Jenova, Ancient Calamity card

Jenova, Ancient Calamity

{2} {B} {G}
Legendary Creature — Alien
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power on up to one other target creature. That creature becomes a Mutant in addition to its other types. Whenever a Mutant you control dies during your turn, you draw cards equal to its power.
1 / 5
Final Fantasy (FIN) · Rare · Illustrated by Ignatius Budi

Final zone distribution

40 instances
5.0%
Library
30.0%
Battlefield
27.5%
Graveyard
5.0%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

142 brought · 81 players
Brought to game
142
Ever drawn
35
Reached battlefield
22
Still on board at game end
12

Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.9pp

Players who cast this card win 28% of the time (n=19) , vs 22% when it never left the library (n=76).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.6pp; 95% confidence interval -6.9pp to +18.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=61
0%
T1
10%
T2
25%
T3
26%
T4
13%
T5
23%
T6-9
3%
T10+
Median 4 P25 3 · P75 6 · max 10
On curve 61% (16 / 61 cast on T4) Cast same turn as drawn 32%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.