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Jill, Shiva's Dominant // Shiva, Warden of Ice card art
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Jill, Shiva's Dominant // Shiva, Warden of Ice

Legendary Creature — Human Noble Warrior // Legendary Enchantment Creature — Saga Elemental · Final Fantasy (FIN)
Times Brought
144
Decks Running
66
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Jill, Shiva's Dominant // Shiva, Warden of Ice card Jill, Shiva's Dominant // Shiva, Warden of Ice back face

Jill, Shiva's Dominant

{2} {U}
Legendary Creature — Human Noble Warrior
When Jill enters, return up to one other target nonland permanent to its owner's hand. {3}{U}{U}, {T}: Exile Jill, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
2 / 2

Shiva, Warden of Ice

Legendary Enchantment Creature — Saga Elemental
(As this Saga enters and after your draw step, add a lore counter.) I, II — Mesmerize — Target creature can't be blocked this turn. III — Cold Snap — Tap all lands your opponents control. Exile Shiva, then return it to the battlefield (front face up).
4 / 5
Final Fantasy (FIN) · Rare · Illustrated by Arif Wijaya

Final zone distribution

41 instances
36.6%
Battlefield
19.5%
Graveyard
9.8%
Exile
34.1%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

144 brought · 64 players
Brought to game
144
Ever drawn
36
Reached battlefield
23
Still on board at game end
15

Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -13.7pp

Players who cast this card win 23% of the time (n=20) , vs 24% when it never left the library (n=86).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -1.3pp; 95% confidence interval -13.7pp to +11.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=24
0%
T1
4%
T2
17%
T3
13%
T4
17%
T5
38%
T6-9
13%
T10+
Median 5.5 P25 4 · P75 8 · max 12
On curve 21% (4 / 24 cast on T3)

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.