collections_bookmark
Part of March of the Machine
·
Creature — Human Knight Ranger
·
March of the Machine Commander (MOC)
Live Play Data
Juniper Order Ranger
1%
Live Inclusion
Times Brought
188
Decks Running
95
Median Cast Turn
7
Drawn → Played
56%
Format
First-cast turn
n=23
0%
T1
0%
T2
9%
T3
9%
T4
9%
T5
61%
T6-9
13%
T10+
Median
7
P25
5
· P75
9
· max
11
On curve
26%
(2 / 23 cast on T5)
Cast same turn as drawn
24%
The "good card" funnel
188 brought · 90 playersBrought to game
188
Ever drawn
41
Reached battlefield
23
Still on board at game end
15
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -22.1pp
Players who cast this card win 21% of the time (n=20) , vs 23% when it never left the library (n=128).
When players drew this card but left it in hand, they won 15% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.4pp; 95% confidence interval -22.1pp to +19.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
47 instances31.9%
Battlefield
27.7%
Graveyard
4.3%
Exile
36.2%
Hand
Commanders that played this card
in tracked games-
1
Atraxa, Praetors' Voice
22 decks
-
2
Leinore, Autumn Sovereign
16 decks
-
3
Bright-Palm, Soul Awakener
10 decks
-
4
Kyler, Sigardian Emissary
7 decks
-
5
Shalai and Hallar
7 decks
-
6
Ghave, Guru of Spores
3 decks
-
7
Hamza, Guardian of Arashin
3 decks
-
8
Rhys the Redeemed
3 decks
-
9
Betor, Ancestor's Voice
2 decks
-
10
Lathiel, the Bounteous Dawn
2 decks
Card text
Juniper Order Ranger
Creature — Human Knight Ranger
Whenever another creature you control enters, put a +1/+1 counter on that creature and a +1/+1 counter on this creature.
2 / 4
March of the Machine Commander (MOC)
·
Uncommon
·
Illustrated by Greg Hildebrandt
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.