collections_bookmark Part of Edge of Eternities
Kappa Cannoneer card art
Live Play Data

Kappa Cannoneer

{5} {U} · Artifact Creature — Turtle Warrior · Edge of Eternities Commander (EOC)
3%
Live Inclusion
Times Brought
1569
Decks Running
703
Median Cast Turn
7.0
Drawn → Played
65%
Format

First-cast turn

n=246
0%
T1
0%
T2
2%
T3
10%
T4
17%
T5
55%
T6-9
16%
T10+
Median 7.0 P25 5 · P75 8 · max 14
On curve 46% (43 / 246 cast on T6) Cast same turn as drawn 35%

The "good card" funnel

1569 brought · 624 players
Brought to game
1569
Ever drawn
380
Reached battlefield
246
Still on board at game end
145

Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +5.7pp

Players who cast this card win 34% of the time (n=225) , vs 22% when it never left the library (n=1015).

When players drew this card but left it in hand, they won 27% (n=123).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.9pp; 95% confidence interval +5.7pp to +18.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

419 instances
2.6%
Library
34.6%
Battlefield
27.9%
Graveyard
6.4%
Exile

Commanders that played this card

in tracked games
Card text
Kappa Cannoneer card

Kappa Cannoneer

{5} {U}
Artifact Creature — Turtle Warrior
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Ward {4} Whenever this creature or another artifact you control enters, put a +1/+1 counter on this creature. It can't be blocked this turn.
4 / 4
Edge of Eternities Commander (EOC) · Rare · Illustrated by Jesper Ejsing

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.