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Part of Commander Masters
: Add
.
,
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Live Play Data
Karn's Bastion
Land
·
Edge of Eternities Commander (EOC)
5%
Live Inclusion
Times Brought
1908
Decks Running
941
Median Cast Turn
5.0
Drawn → Played
74%
Format
First-cast turn
n=318
7%
T1
11%
T2
14%
T3
14%
T4
13%
T5
31%
T6-9
9%
T10+
Median
5.0
P25
3
· P75
7
· max
15
Cast same turn as drawn
44%
The "good card" funnel
1908 brought · 748 playersBrought to game
1908
Ever drawn
428
Reached battlefield
318
Still on board at game end
288
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.2pp
Players who cast this card win 25% of the time (n=287) , vs 21% when it never left the library (n=1235).
When players drew this card but left it in hand, they won 29% (n=94).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.9pp; 95% confidence interval -1.2pp to +9.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
489 instances3.7%
Library
58.9%
Battlefield
19.0%
Graveyard
2.9%
Exile
Commanders that played this card
in tracked games-
1
Atraxa, Praetors' Voice
60 decks
-
2
Kilo, Apogee Mind
53 decks
-
3
Hakbal of the Surging Soul
52 decks
-
4
Inspirit, Flagship Vessel
42 decks
-
5
The Wise Mothman
23 decks
-
6
Commodore Guff
22 decks
-
7
The Serpent Society
22 decks
-
8
Kratos, Stoic Father
21 decks
-
9
Fynn, the Fangbearer
17 decks
-
10
Tidus, Yuna's Guardian
12 decks
Card text
Karn's Bastion
Land
Edge of Eternities Commander (EOC)
·
Rare
·
Illustrated by Adam Paquette
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.