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Part of Final Fantasy
·
Legendary Creature — Human Wizard
·
Final Fantasy Commander (FIC)
Card Preview
Kefka, Dancing Mad
1%
Decklist Inclusion
Times Brought
175
Decks Running
98
In Decks
611
Decklist Inclusion
1%
Format
Card text
Kefka, Dancing Mad
Legendary Creature — Human Wizard
During your turn, Kefka has indestructible.
At the beginning of your end step, exile a card at random from each opponent's graveyard. You may cast any number of spells from among cards exiled this way without paying their mana costs. Then each player who owns a spell you cast this way loses life equal to its mana value.
6 / 6
Final Fantasy Commander (FIC)
·
Rare
·
Illustrated by Anton Solovianchyk
Final zone distribution
60 instances6.7%
Library
23.3%
Battlefield
33.3%
Graveyard
8.3%
Exile
Commanders that played this card
in tracked games-
1
Terra, Herald of Hope
35 decks
-
2
Kefka, Court Mage // Kefka, Ruler of Ruin
14 decks
-
3
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
14 decks
-
4
Fire Lord Zuko
4 decks
-
5
Kefka, Dancing Mad
4 decks
-
6
Prosper, Tome-Bound
4 decks
-
7
Jodah, the Unifier
3 decks
-
8
Deadpool, Trading Card
2 decks
-
9
Locke, Treasure Hunter
2 decks
-
10
Queen Marchesa
2 decks
The "good card" funnel
175 brought · 94 playersBrought to game
175
Ever drawn
44
Reached battlefield
26
Still on board at game end
14
Once cast, 42% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -17.3pp
Players who cast this card win 22% of the time (n=23) , vs 22% when it never left the library (n=92).
When players drew this card but left it in hand, they won 25% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +0.0pp; 95% confidence interval -17.3pp to +17.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=26
4%
T1
0%
T2
0%
T3
4%
T4
19%
T5
62%
T6-9
12%
T10+
Median
7.0
P25
5
· P75
8
· max
18
On curve
65%
(6 / 26 cast on T7)
26 of 100 times cast
26%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.