Kefka, Dancing Mad
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Kefka, Dancing Mad
Final zone distribution
73 instancesCommanders that played this card
in tracked games-
1
Terra, Herald of Hope
75 decks
-
2
Kefka, Court Mage // Kefka, Ruler of Ruin
19 decks
-
3
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
12 decks
-
4
Celes, Rune Knight
6 decks
-
5
Jodah, the Unifier
4 decks
-
6
The Infamous Cruelclaw
4 decks
-
7
Fire Lord Zuko
3 decks
-
8
Jace, Multiverse Architect
3 decks
-
9
Deadpool, Trading Card
2 decks
-
10
Don Andres, the Renegade
2 decks
The "good card" funnel
296 brought · 141 playersOnce cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 32% of the time (n=26) , vs 27% when it never left the library (n=170).
When players drew this card but left it in hand, they won 18% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.8pp; 95% confidence interval -5.1pp to +14.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.