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Part of Final Fantasy
·
Artifact
·
Commander 2021 (C21)
, Discard a card: Up to one target creature can't be blocked this turn.
Whenever this artifact becomes untapped, you may pay
. If you do, draw a card.
Card Preview
Key to the City
1%
Decklist Inclusion
Times Brought
507
Decks Running
255
In Decks
1665
Decklist Inclusion
1%
Format
Card text
Key to the City
Artifact
Commander 2021 (C21)
·
Rare
·
Illustrated by Sean Murray
Final zone distribution
149 instances2.0%
Library
41.6%
Battlefield
28.2%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Terra, Herald of Hope
56 decks
-
2
Squall, SeeD Mercenary
16 decks
-
3
Captain Howler, Sea Scourge
12 decks
-
4
Magar of the Magic Strings
11 decks
-
5
Greasefang, Okiba Boss
10 decks
-
6
Anje Falkenrath
6 decks
-
7
Anti-Venom, Horrifying Healer
5 decks
-
8
Fynn, the Fangbearer
5 decks
-
9
Hashaton, Scarab's Fist
5 decks
-
10
The Beamtown Bullies
4 decks
The "good card" funnel
507 brought · 231 playersBrought to game
507
Ever drawn
133
Reached battlefield
88
Still on board at game end
62
Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.8pp
Players who cast this card win 30% of the time (n=81) , vs 21% when it never left the library (n=311).
When players drew this card but left it in hand, they won 28% (n=40) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +9.0pp; 95% confidence interval -0.8pp to +18.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=88
7%
T1
10%
T2
16%
T3
15%
T4
16%
T5
34%
T6-9
2%
T10+
Median
5.0
P25
3
· P75
6
· max
10
On curve
17%
(9 / 88 cast on T2)
Cast same turn as drawn
31%
88 of 100 times cast
88%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.