collections_bookmark
Part of Marvel Super Heroes
·
Artifact
·
Marvel Super Heroes Commander (MSC)
Card Preview
Kimoyo Beads
Times Brought
336
Decks Running
163
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Kimoyo Beads
Artifact
At the beginning of your end step, choose one that hasn't been chosen —
• AV Bead — Draw a card.
• Communication Bead — Create two 1/1 white Soldier creature tokens.
• Prime Bead — You gain 3 life. Exile this artifact, then return it to the battlefield under its owner's control.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Wero Gallo
Final zone distribution
64 instances3.1%
Library
60.9%
Battlefield
12.5%
Graveyard
23.4%
Hand
Commanders that played this card
in tracked games-
1
T'Challa, the Black Panther
152 decks
-
2
Bello, Bard of the Brambles
1 decks
-
3
Commander Mustard
1 decks
-
4
Crystal, Inhuman Princess
1 decks
-
5
Fire Lord Zuko
1 decks
-
6
Kwia Vigorbloom
1 decks
-
7
Moon Girl and Devil Dinosaur
1 decks
-
8
Nick Fury, Agent of S.H.I.E.L.D.
1 decks
-
9
Seven of Nine
1 decks
-
10
Tony Stark // The Invincible Iron Man
1 decks
The "good card" funnel
336 brought · 156 playersBrought to game
336
Ever drawn
62
Reached battlefield
46
Still on board at game end
39
Once cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.4pp
Players who cast this card win 37% of the time (n=33) , vs 26% when it never left the library (n=192).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.6pp; 95% confidence interval +3.4pp to +19.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=46
0%
T1
0%
T2
9%
T3
17%
T4
17%
T5
46%
T6-9
11%
T10+
Median
6.0
P25
4
· P75
8
· max
12
On curve
26%
(8 / 46 cast on T4)
Cast same turn as drawn
33%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.