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Knight Exemplar card art
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Knight Exemplar

{1} {W} {W} · Creature — Human Knight · March of the Machine Commander (MOC)
Times Brought
382
Decks Running
162
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Knight Exemplar card

Knight Exemplar

{1} {W} {W}
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.) Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)
2 / 2
March of the Machine Commander (MOC) · Rare · Illustrated by Jason Chan

Final zone distribution

76 instances
1.3%
Library
59.2%
Battlefield
19.7%
Graveyard
9.2%
Exile

The "good card" funnel

382 brought · 152 players
Brought to game
382
Ever drawn
72
Reached battlefield
64
Still on board at game end
45

Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +4.1pp

Players who cast this card win 36% of the time (n=36) , vs 24% when it never left the library (n=222).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.2pp; 95% confidence interval +4.1pp to +20.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=64
0%
T1
0%
T2
16%
T3
16%
T4
23%
T5
39%
T6-9
6%
T10+
Median 5.0 P25 4 · P75 8 · max 12
On curve 16% (10 / 64 cast on T3) Cast same turn as drawn 43%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.