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Part of Teenage Mutant Ninja Turtles
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Legendary Artifact Creature — Utrom Robot
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Teenage Mutant Ninja Turtles (TMT)
Card Preview
Krang, Utrom Warlord
1%
Decklist Inclusion
Times Brought
258
Decks Running
121
In Decks
477
Decklist Inclusion
1%
Format
Final zone distribution
73 instances5.5%
Library
47.9%
Battlefield
9.6%
Graveyard
13.7%
Exile
Commanders that played this card
in tracked games-
1
Tony Stark // The Invincible Iron Man
21 decks
- 2 Ultron, Artificial Malevolence 14 decks
-
3
Dr. Eggman
12 decks
-
4
Aloy, Savior of Meridian
6 decks
-
5
Megatron, Tyrant // Megatron, Destructive Force
4 decks
-
6
Urza, Chief Artificer
4 decks
-
7
Doctor Doom
3 decks
-
8
Inspirit, Flagship Vessel
3 decks
-
9
Lady Octopus, Inspired Inventor
3 decks
-
10
Mendicant Core, Guidelight
3 decks
The "good card" funnel
258 brought · 104 playersBrought to game
258
Ever drawn
66
Reached battlefield
52
Still on board at game end
35
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.1pp
Players who cast this card win 42% of the time (n=51) , vs 24% when it never left the library (n=171).
Observed gap +17.7pp; 95% confidence interval +4.1pp to +31.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=52
0%
T1
0%
T2
2%
T3
6%
T4
10%
T5
67%
T6-9
15%
T10+
Median
7.0
P25
6
· P75
9
· max
18
On curve
85%
(5 / 52 cast on T9)
Cast same turn as drawn
40%
52 of 100 times cast
52%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.