collections_bookmark
Part of Teenage Mutant Ninja Turtles
·
Legendary Artifact Creature — Utrom Robot
·
Teenage Mutant Ninja Turtles (TMT)
Live Play Data
Krang, Utrom Warlord
1%
Live Inclusion
Times Brought
1799
Decks Running
651
Median Cast Turn
7
Drawn → Played
71%
Format
First-cast turn
n=353
0%
T1
1%
T2
1%
T3
5%
T4
11%
T5
64%
T6-9
19%
T10+
Median
7
P25
6
· P75
9
· max
19
On curve
81%
(30 / 353 cast on T9)
Cast same turn as drawn
42%
The "good card" funnel
1799 brought · 543 playersBrought to game
1799
Ever drawn
485
Reached battlefield
346
Still on board at game end
239
Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +16.6pp
Players who cast this card win 46% of the time (n=318) , vs 24% when it never left the library (n=1086).
When players drew this card but left it in hand, they won 18% (n=124).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +22.2pp; 95% confidence interval +16.6pp to +27.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
518 instances3.9%
Library
46.1%
Battlefield
15.8%
Graveyard
9.1%
Exile
Commanders that played this card
in tracked games-
1
Tony Stark // The Invincible Iron Man
74 decks
-
2
Dr. Eggman
64 decks
- 3 Ultron, Artificial Malevolence 59 decks
-
4
Aloy, Savior of Meridian
30 decks
-
5
Dack Fayden, Helping Hand
23 decks
-
6
Inspirit, Flagship Vessel
20 decks
-
7
Indominus Rex, Alpha
18 decks
-
8
Megatron, Tyrant // Megatron, Destructive Force
18 decks
- 9 Karn, Legacy Reforged 11 decks
- 10 The Everforger 11 decks
Card text
Krang, Utrom Warlord
Legendary Artifact Creature — Utrom Robot
Flying, trample, indestructible, haste
Other artifact creatures you control have flying, trample, indestructible, and haste.
9 / 9
Teenage Mutant Ninja Turtles (TMT)
·
Mythic
·
Illustrated by Lordigan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.