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Part of Teenage Mutant Ninja Turtles
·
Sorcery
·
Teenage Mutant Ninja Turtles (TMT)
Card Preview
Lessons from Life
Times Brought
162
Decks Running
68
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
37 instances5.4%
Library
48.6%
Graveyard
8.1%
Exile
37.8%
Hand
Commanders that played this card
in tracked games-
1
Leonardo, the Balance
25 decks
-
2
Heroes in a Half Shell
14 decks
-
3
Quandrix, the Proof
6 decks
-
4
The Astonishing Ant-Man
5 decks
-
5
Tatyova, Benthic Druid
3 decks
-
6
Child of Alara
2 decks
-
7
Michelangelo, the Heart
2 decks
-
8
Absorbing Man
1 decks
-
9
Aesi, Tyrant of Gyre Strait
1 decks
-
10
Golos, Tireless Pilgrim
1 decks
The "good card" funnel
163 brought · 69 playersBrought to game
163
Ever drawn
32
Reached battlefield
20
Still on board at game end
0
≥ -14.5pp
Players who cast this card win 28% of the time (n=17) , vs 30% when it never left the library (n=97).
Observed gap -1.7pp; 95% confidence interval -14.5pp to +11.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=20
0%
T1
0%
T2
25%
T3
5%
T4
25%
T5
30%
T6-9
15%
T10+
Median
5.0
P25
4
· P75
7
· max
12
On curve
30%
(1 / 20 cast on T4)
20 of 100 times cast
20%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.