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Part of Marvel Super Heroes
·
Enchantment — Aura
·
Core Set 2021 (M21)
Card Preview
Light of Promise
Times Brought
185
Decks Running
82
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Light of Promise
Enchantment — Aura
Enchant creature
Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
Core Set 2021 (M21)
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Uncommon
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Illustrated by Cristi Balanescu
Final zone distribution
31 instances3.2%
Library
29.0%
Battlefield
22.6%
Graveyard
45.2%
Hand
Commanders that played this card
in tracked games-
1
Light-Paws, Emperor's Voice
7 decks
-
2
Anti-Venom, Horrifying Healer
5 decks
-
3
Killian, Ink Duelist
5 decks
-
4
Eriette of the Charmed Apple
4 decks
-
5
Arahbo, Roar of the World
3 decks
-
6
Astarion, the Decadent
3 decks
-
7
Hope Estheim
3 decks
-
8
Lathiel, the Bounteous Dawn
3 decks
-
9
Arna Kennerüd, Skycaptain
2 decks
-
10
Heliod, Sun-Crowned
2 decks
The "good card" funnel
185 brought · 74 playersBrought to game
185
Ever drawn
27
Reached battlefield
14
Still on board at game end
9
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.