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Part of Streets of New Capenna
·
Creature — Human Cleric
·
New Capenna Commander (NCC)
Live Play Data
Luminarch Aspirant
1%
Live Inclusion
Times Brought
300
Decks Running
132
Median Cast Turn
5.0
Drawn → Played
83%
Format
First-cast turn
n=48
0%
T1
13%
T2
19%
T3
15%
T4
13%
T5
35%
T6-9
6%
T10+
Median
5.0
P25
3
· P75
7
· max
13
On curve
13%
(6 / 48 cast on T2)
Cast same turn as drawn
45%
The "good card" funnel
300 brought · 126 playersBrought to game
300
Ever drawn
58
Reached battlefield
48
Still on board at game end
24
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.7pp
Players who cast this card win 34% of the time (n=43) , vs 18% when it never left the library (n=199).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.3pp; 95% confidence interval +0.7pp to +29.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
63 instances1.6%
Library
38.1%
Battlefield
36.5%
Graveyard
7.9%
Exile
Commanders that played this card
in tracked games-
1
Tidus, Yuna's Guardian
18 decks
-
2
Brigone, Soldier of Meletis
7 decks
-
3
Kilo, Apogee Mind
6 decks
-
4
Perrie, the Pulverizer
6 decks
-
5
Anim Pakal, Thousandth Moon
5 decks
-
6
Edgar Markov
5 decks
-
7
Hamza, Guardian of Arashin
5 decks
-
8
Kyler, Sigardian Emissary
5 decks
-
9
Sephiroth, Fallen Hero
5 decks
-
10
Shalai and Hallar
5 decks
Card text
Luminarch Aspirant
Creature — Human Cleric
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
1 / 1
New Capenna Commander (NCC)
·
Rare
·
Illustrated by Mads Ahm
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.