Maester Seymour
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Maester Seymour
Final zone distribution
141 instancesCommanders that played this card
in tracked games-
1
Tidus, Yuna's Guardian
160 decks
-
2
Yuna, Grand Summoner
23 decks
-
3
Jenova, Ancient Calamity
10 decks
-
4
Thranduil, the Elvenking
6 decks
-
5
Torgal, A Fine Hound
6 decks
-
6
Sin, Unending Cataclysm
5 decks
-
7
Arwen, Weaver of Hope
3 decks
-
8
Halana and Alena, Partners
3 decks
-
9
Indominus Rex, Alpha
3 decks
-
10
Sauron, Dino Devotee
3 decks
The "good card" funnel
719 brought · 247 playersOnce cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 33% of the time (n=74) , vs 26% when it never left the library (n=425).
When players drew this card but left it in hand, they won 30% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.9pp; 95% confidence interval +1.1pp to +12.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.