Maha, Its Feathers Night
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Maha, Its Feathers Night
Final zone distribution
111 instancesCommanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
33 decks
-
2
Toxrill, the Corrosive
25 decks
-
3
High Perfect Morcant
9 decks
-
4
The Reaper, King No More
8 decks
-
5
Sephiroth, Planet's Heir
7 decks
-
6
Zenos yae Galvus // Shinryu, Transcendent Rival
6 decks
-
7
Massacre Girl, Known Killer
5 decks
-
8
Dihada, Binder of Wills
4 decks
-
9
Esika, God of the Tree // The Prismatic Bridge
4 decks
-
10
Hapatra, Vizier of Poisons
4 decks
The "good card" funnel
471 brought · 193 playersOnce cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 30% of the time (n=61) , vs 24% when it never left the library (n=259).
When players drew this card but left it in hand, they won 25% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.8pp; 95% confidence interval +-0.0pp to +13.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.