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Master of Etherium card art
Live Play Data

Master of Etherium

{2} {U} · Artifact Creature — Vedalken Wizard · March of the Machine Commander (MOC)
1%
Live Inclusion
Times Brought
506
Decks Running
298
Median Cast Turn
6.0
Drawn → Played
67%
Format

First-cast turn

n=84
0%
T1
2%
T2
11%
T3
6%
T4
17%
T5
51%
T6-9
13%
T10+
Median 6.0 P25 5 · P75 8 · max 14
On curve 13% (9 / 84 cast on T3) Cast same turn as drawn 31%

The "good card" funnel

506 brought · 278 players
Brought to game
506
Ever drawn
126
Reached battlefield
84
Still on board at game end
44

Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +4.4pp

Players who cast this card win 35% of the time (n=76) , vs 20% when it never left the library (n=310).

When players drew this card but left it in hand, they won 33% (n=38).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +15.2pp; 95% confidence interval +4.4pp to +26.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

140 instances
0.7%
Library
31.4%
Battlefield
36.4%
Graveyard
9.3%
Exile

Commanders that played this card

in tracked games
Card text
Master of Etherium card

Master of Etherium

{2} {U}
Artifact Creature — Vedalken Wizard
Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1.
* / *
March of the Machine Commander (MOC) · Rare · Illustrated by Matt Cavotta

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.