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Part of The Lost Caverns of Ixalan
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Creature — Merfolk Shaman
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The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Merfolk Mistbinder
1%
Live Inclusion
Times Brought
280
Decks Running
142
Median Cast Turn
5.5
Drawn → Played
76%
Format
First-cast turn
n=48
6%
T1
17%
T2
0%
T3
15%
T4
13%
T5
40%
T6-9
10%
T10+
Median
5.5
P25
4
· P75
7
· max
14
On curve
23%
(8 / 48 cast on T2)
Cast same turn as drawn
34%
The "good card" funnel
280 brought · 136 playersBrought to game
280
Ever drawn
63
Reached battlefield
48
Still on board at game end
27
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.1pp
Players who cast this card win 23% of the time (n=46) , vs 18% when it never left the library (n=177).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.9pp; 95% confidence interval -8.1pp to +17.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
70 instances4.3%
Library
38.6%
Battlefield
30.0%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Hakbal of the Surging Soul
125 decks
-
2
Kumena, Tyrant of Orazca
6 decks
-
3
Tuvasa the Sunlit
3 decks
-
4
Tatyova, Benthic Druid
2 decks
-
5
Adrix and Nev, Twincasters
1 decks
-
6
Kiora, Sovereign of the Deep
1 decks
-
7
Morska, Undersea Sleuth
1 decks
-
8
Nicanzil, Current Conductor
1 decks
-
9
Yuna, Grand Summoner
1 decks
-
10
Zegana, Utopian Speaker
1 decks
Card text
Merfolk Mistbinder
Creature — Merfolk Shaman
Other Merfolk you control get +1/+1.
2 / 2
The Lost Caverns of Ixalan Commander (LCC)
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Uncommon
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Illustrated by Clint Cearley
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.