Midgar, City of Mako // Reactor Raid
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Midgar, City of Mako
Reactor Raid
Final zone distribution
129 instancesCommanders that played this card
in tracked games-
1
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
29 decks
-
2
Edgar Markov
16 decks
-
3
The Wandering Minstrel
14 decks
-
4
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
10 decks
-
5
Y'shtola, Night's Blessed
9 decks
-
6
Mr. House, President and CEO
8 decks
-
7
Silverquill, the Disputant
8 decks
-
8
Jenova, Ancient Calamity
6 decks
-
9
Smaug the Impenetrable
6 decks
-
10
Sauron, the Dark Lord
4 decks
The "good card" funnel
524 brought · 214 playersOnce cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 24% of the time (n=64) , vs 26% when it never left the library (n=292).
When players drew this card but left it in hand, they won 19% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.8pp; 95% confidence interval -8.4pp to +4.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.