collections_bookmark Part of Lorwyn Eclipsed format_list_numbered #30 black board wipe
Midnight Banshee card art
Live Play Data

Midnight Banshee

{3} {B} {B} {B} · Creature — Spirit · Lorwyn Eclipsed Commander (ECC)
1%
Live Inclusion
Times Brought
471
Decks Running
230
Median Cast Turn
7
Drawn → Played
50%
Format

First-cast turn

n=59
0%
T1
0%
T2
0%
T3
0%
T4
5%
T5
64%
T6-9
31%
T10+
Median 7 P25 7 · P75 10 · max 16
On curve 22% (10 / 59 cast on T6) Cast same turn as drawn 23%

The "good card" funnel

471 brought · 221 players
Brought to game
471
Ever drawn
119
Reached battlefield
59
Still on board at game end
30

Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -13.3pp

Players who cast this card win 13% of the time (n=53) , vs 17% when it never left the library (n=305).

When players drew this card but left it in hand, they won 26% (n=52).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -3.8pp; 95% confidence interval -13.3pp to +5.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

133 instances
5.3%
Library
22.6%
Battlefield
28.6%
Graveyard
9.8%
Exile

Commanders that played this card

in tracked games
Card text
Midnight Banshee card

Midnight Banshee

{3} {B} {B} {B}
Creature — Spirit
Wither (This deals damage to creatures in the form of -1/-1 counters.) At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.
5 / 5
Lorwyn Eclipsed Commander (ECC) · Rare · Illustrated by Daarken

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.