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Part of Final Fantasy
·
Artifact Creature — Construct
·
Secrets of Strixhaven Commander (SOC)
, Mill a card: Add
. (Activate only as an instant. To mill a card, put the top card of your library into your graveyard.)
Live Play Data
Millikin
2%
Live Inclusion
Times Brought
524
Decks Running
284
Median Cast Turn
5
Drawn → Played
73%
Format
First-cast turn
n=97
4%
T1
21%
T2
10%
T3
5%
T4
14%
T5
34%
T6-9
11%
T10+
Median
5
P25
3
· P75
8
· max
15
On curve
25%
(20 / 97 cast on T2)
Cast same turn as drawn
46%
The "good card" funnel
525 brought · 258 playersBrought to game
525
Ever drawn
133
Reached battlefield
97
Still on board at game end
47
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.8pp
Players who cast this card win 31% of the time (n=85) , vs 23% when it never left the library (n=258).
When players drew this card but left it in hand, they won 21% (n=35).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.5pp; 95% confidence interval -1.8pp to +18.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
200 instances3.0%
Library
23.5%
Battlefield
50.0%
Graveyard
15.5%
Exile
Commanders that played this card
in tracked games-
1
Quintorius, History Chaser
60 decks
-
2
Teval, the Balanced Scale
50 decks
-
3
Terra, Herald of Hope
37 decks
-
4
Squall, SeeD Mercenary
9 decks
-
5
Rendmaw, Creaking Nest
5 decks
-
6
Syr Konrad, the Grim
5 decks
-
7
Sidisi, Brood Tyrant
4 decks
-
8
Bartolomé del Presidio
3 decks
-
9
Emry, Lurker of the Loch
3 decks
-
10
Garland, Royal Kidnapper
3 decks
Card text
Millikin
Artifact Creature — Construct
0 / 1
Secrets of Strixhaven Commander (SOC)
·
Uncommon
·
Illustrated by Alex Horley-Orlandelli
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.