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Part of Final Fantasy
·
Artifact Creature — Construct
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Millikin
2%
Decklist Inclusion
Times Brought
248
Decks Running
141
In Decks
1252
Decklist Inclusion
2%
Format
Final zone distribution
99 instances3.0%
Library
21.2%
Battlefield
49.5%
Graveyard
20.2%
Exile
Commanders that played this card
in tracked games-
1
Quintorius, History Chaser
38 decks
-
2
Teval, the Balanced Scale
23 decks
-
3
Terra, Herald of Hope
17 decks
-
4
Syr Konrad, the Grim
4 decks
-
5
Squall, SeeD Mercenary
3 decks
-
6
Araumi of the Dead Tide
2 decks
-
7
Arcum Dagsson
2 decks
-
8
Emry, Lurker of the Loch
2 decks
-
9
Sauron, the Dark Lord
2 decks
-
10
Sidisi, Brood Tyrant
2 decks
The "good card" funnel
249 brought · 133 playersBrought to game
249
Ever drawn
65
Reached battlefield
49
Still on board at game end
21
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.3pp
Players who cast this card win 33% of the time (n=47) , vs 24% when it never left the library (n=137).
When players drew this card but left it in hand, they won 15% (n=17) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +9.1pp; 95% confidence interval -5.3pp to +23.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=49
2%
T1
31%
T2
12%
T3
4%
T4
10%
T5
31%
T6-9
10%
T10+
Median
5
P25
2
· P75
8
· max
12
On curve
33%
(15 / 49 cast on T2)
Cast same turn as drawn
40%
49 of 100 times cast
49%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.