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Part of Final Fantasy
·
Artifact Creature — Construct
·
Secrets of Strixhaven Commander (SOC)
, Mill a card: Add
. (Activate only as an instant. To mill a card, put the top card of your library into your graveyard.)
Card Preview
Millikin
2%
Decklist Inclusion
Times Brought
524
Decks Running
284
In Decks
2077
Decklist Inclusion
2%
Format
Card text
Millikin
Artifact Creature — Construct
0 / 1
Secrets of Strixhaven Commander (SOC)
·
Uncommon
·
Illustrated by Alex Horley-Orlandelli
Final zone distribution
200 instances3.0%
Library
23.5%
Battlefield
50.0%
Graveyard
15.5%
Exile
Commanders that played this card
in tracked games-
1
Quintorius, History Chaser
60 decks
-
2
Teval, the Balanced Scale
50 decks
-
3
Terra, Herald of Hope
37 decks
-
4
Squall, SeeD Mercenary
9 decks
-
5
Rendmaw, Creaking Nest
5 decks
-
6
Syr Konrad, the Grim
5 decks
-
7
Sidisi, Brood Tyrant
4 decks
-
8
Bartolomé del Presidio
3 decks
-
9
Emry, Lurker of the Loch
3 decks
-
10
Garland, Royal Kidnapper
3 decks
The "good card" funnel
525 brought · 258 playersBrought to game
525
Ever drawn
133
Reached battlefield
97
Still on board at game end
47
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.8pp
Players who cast this card win 31% of the time (n=85) , vs 23% when it never left the library (n=258).
When players drew this card but left it in hand, they won 21% (n=35) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +8.5pp; 95% confidence interval -1.8pp to +18.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=97
4%
T1
21%
T2
10%
T3
5%
T4
14%
T5
34%
T6-9
11%
T10+
Median
5
P25
3
· P75
8
· max
15
On curve
25%
(20 / 97 cast on T2)
Cast same turn as drawn
46%
97 of 100 times cast
97%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.