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Millikin card art
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Millikin

{2} · Artifact Creature — Construct · Secrets of Strixhaven Commander (SOC)
Times Brought
989
Decks Running
530
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Millikin card

Millikin

{2}
Artifact Creature — Construct
{T}, Mill a card: Add {C}. (Activate only as an instant. To mill a card, put the top card of your library into your graveyard.)
0 / 1
Secrets of Strixhaven Commander (SOC) · Uncommon · Illustrated by Alex Horley-Orlandelli

Final zone distribution

268 instances
1.5%
Library
34.7%
Battlefield
41.8%
Graveyard
10.1%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

989 brought · 478 players
Brought to game
989
Ever drawn
201
Reached battlefield
154
Still on board at game end
93

Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.2pp

Players who cast this card win 30% of the time (n=109) , vs 24% when it never left the library (n=496).

When players drew this card but left it in hand, they won 33% (n=36).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.2pp; 95% confidence interval +0.2pp to +10.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=154
10%
T1
21%
T2
9%
T3
11%
T4
9%
T5
32%
T6-9
7%
T10+
Median 4.0 P25 2 · P75 7 · max 11
On curve 31% (33 / 154 cast on T2) Cast same turn as drawn 45%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.