Millikin
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Millikin
Final zone distribution
87 instancesCommanders that played this card
in tracked games-
1
Quintorius, History Chaser
57 decks
-
2
Teval, the Balanced Scale
33 decks
-
3
Terra, Herald of Hope
32 decks
-
4
Celes, Rune Knight
6 decks
-
5
Grolnok, the Omnivore
4 decks
-
6
Trazyn the Infinite
4 decks
-
7
Imotekh the Stormlord
3 decks
-
8
Squall, SeeD Mercenary
3 decks
-
9
Taskmaster, Mercenary Mimic
3 decks
-
10
The Master, Transcendent
3 decks
The "good card" funnel
353 brought · 194 playersOnce cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 24% of the time (n=40) , vs 27% when it never left the library (n=195).
When players drew this card but left it in hand, they won 35% (n=17) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -2.4pp; 95% confidence interval -10.9pp to +6.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=47Full analysis unlocks as more games are tracked. Stats refresh nightly.