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Mimic Vat card art
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Mimic Vat

{3} · Artifact · New Capenna Commander (NCC)
Times Brought
186
Decks Running
113
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Mimic Vat card

Mimic Vat

{3}
Artifact
Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with this artifact to its owner's graveyard. {3}, {T}: Create a token that's a copy of a card exiled with this artifact. It gains haste. Exile it at the beginning of the next end step.
New Capenna Commander (NCC) · Rare · Illustrated by Donato Giancola

Final zone distribution

34 instances
44.1%
Battlefield
17.6%
Graveyard
5.9%
Exile
32.4%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

187 brought · 104 players
Brought to game
187
Ever drawn
33
Reached battlefield
20
Still on board at game end
15

Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.6pp

Players who cast this card win 28% of the time (n=16) , vs 16% when it never left the library (n=105).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.7pp; 95% confidence interval -1.6pp to +25.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=20
0%
T1
10%
T2
20%
T3
10%
T4
30%
T5
20%
T6-9
10%
T10+
Median 5.0 P25 3 · P75 9 · max 11
On curve 30% (4 / 20 cast on T3)

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.