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Part of Commander Masters
Live Play Data
Mirrorpool
Land
·
Commander Masters (CMM)
1%
Live Inclusion
Times Brought
838
Decks Running
377
Median Cast Turn
5.0
Drawn → Played
73%
Format
First-cast turn
n=142
14%
T1
8%
T2
8%
T3
15%
T4
8%
T5
37%
T6-9
8%
T10+
Median
5.0
P25
3
· P75
7
· max
13
Cast same turn as drawn
51%
The "good card" funnel
838 brought · 342 playersBrought to game
838
Ever drawn
195
Reached battlefield
142
Still on board at game end
111
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.4pp
Players who cast this card win 34% of the time (n=128) , vs 24% when it never left the library (n=521).
When players drew this card but left it in hand, they won 38% (n=50).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.8pp; 95% confidence interval +1.4pp to +18.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
223 instances5.8%
Library
49.8%
Battlefield
22.0%
Graveyard
4.5%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 108 decks
-
2
Lumra, Bellow of the Woods
52 decks
- 3 Molecule Man 13 decks
-
4
Hearthhull, the Worldseed
10 decks
- 5 Kozilek, the Great Distortion 7 decks
- 6 Ultima, Origin of Oblivion 7 decks
-
7
Brudiclad, Telchor Engineer
6 decks
- 8 Dawnsire, Sunstar Dreadnought 6 decks
-
9
The Wandering Minstrel
6 decks
-
10
Etali, Primal Conqueror // Etali, Primal Sickness
5 decks
Card text
Mirrorpool
Land
This land enters tapped.
: Add
.

,
, Sacrifice this land: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

,
, Sacrifice this land: Create a token that's a copy of target creature you control.
Commander Masters (CMM)
·
Mythic
·
Illustrated by Cliff Childs
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.