Morbid Opportunist
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Morbid Opportunist
Final zone distribution
224 instancesCommanders that played this card
in tracked games-
1
Dina, Essence Brewer
78 decks
-
2
Terra, Herald of Hope
43 decks
-
3
Caesar, Legion's Emperor
35 decks
-
4
Valgavoth, Harrower of Souls
32 decks
-
5
Hazel of the Rootbloom
30 decks
-
6
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
28 decks
-
7
Chatterfang, Squirrel General
14 decks
-
8
Zurgo Stormrender
13 decks
-
9
Deadpool, Trading Card
11 decks
-
10
Olivia, Opulent Outlaw
11 decks
The "good card" funnel
1074 brought · 527 playersOnce cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=124) , vs 23% when it never left the library (n=667).
When players drew this card but left it in hand, they won 17% (n=45) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.2pp; 95% confidence interval -1.5pp to +7.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=146Full analysis unlocks as more games are tracked. Stats refresh nightly.