collections_bookmark
Part of Final Fantasy
·
Creature — Zombie Knight // Instant — Adventure
·
March of the Machine Commander (MOC)
Live Play Data
Murderous Rider // Swift End
2%
Live Inclusion
Times Brought
782
Decks Running
359
Median Cast Turn
7
Drawn → Played
68%
Format
First-cast turn
n=143
1%
T1
1%
T2
8%
T3
10%
T4
8%
T5
50%
T6-9
22%
T10+
Median
7
P25
5
· P75
9
· max
24
On curve
10%
(12 / 143 cast on T3)
Cast same turn as drawn
37%
The "good card" funnel
782 brought · 330 playersBrought to game
782
Ever drawn
211
Reached battlefield
143
Still on board at game end
33
Once cast, 23% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.1pp
Players who cast this card win 21% of the time (n=131) , vs 20% when it never left the library (n=466).
When players drew this card but left it in hand, they won 29% (n=57).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.1pp; 95% confidence interval -6.1pp to +8.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
225 instances10.7%
Library
14.7%
Battlefield
28.4%
Graveyard
24.9%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
142 decks
-
2
Sidar Jabari of Zhalfir
37 decks
-
3
Temmet, Naktamun's Will
36 decks
-
4
Varina, Lich Queen
13 decks
-
5
Syr Gwyn, Hero of Ashvale
6 decks
-
6
Sheoldred, the Apocalypse
5 decks
-
7
Wilhelt, the Rotcleaver
5 decks
-
8
Erebos, God of the Dead
4 decks
-
9
Gisa, the Hellraiser
4 decks
-
10
Hashaton, Scarab's Fist
4 decks
Card text
Murderous Rider
Creature — Zombie Knight
Lifelink
When this creature dies, put it on the bottom of its owner's library.
2 / 3
Swift End
Instant — Adventure
Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)
March of the Machine Commander (MOC)
·
Rare
·
Illustrated by Josh Hass
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.