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Part of Final Fantasy
·
Creature — Zombie Knight // Instant — Adventure
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March of the Machine Commander (MOC)
Live Play Data
Murderous Rider // Swift End
2%
Live Inclusion
Times Brought
1412
Decks Running
583
Median Cast Turn
7.0
Drawn → Played
65%
Format
First-cast turn
n=242
0%
T1
1%
T2
7%
T3
9%
T4
9%
T5
51%
T6-9
24%
T10+
Median
7.0
P25
5
· P75
9
· max
24
On curve
8%
(16 / 242 cast on T3)
Cast same turn as drawn
32%
The "good card" funnel
1412 brought · 525 playersBrought to game
1412
Ever drawn
374
Reached battlefield
242
Still on board at game end
73
Once cast, 30% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.7pp
Players who cast this card win 27% of the time (n=212) , vs 20% when it never left the library (n=844).
When players drew this card but left it in hand, they won 33% (n=111).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.9pp; 95% confidence interval +0.7pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
399 instances9.8%
Library
18.3%
Battlefield
25.1%
Graveyard
21.6%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
205 decks
-
2
Temmet, Naktamun's Will
64 decks
-
3
Sidar Jabari of Zhalfir
56 decks
-
4
Varina, Lich Queen
22 decks
-
5
Wilhelt, the Rotcleaver
11 decks
-
6
Gisa, the Hellraiser
10 decks
-
7
Ghoulcaller Gisa
9 decks
-
8
Hashaton, Scarab's Fist
9 decks
-
9
Kardur, Doomscourge
9 decks
-
10
Syr Gwyn, Hero of Ashvale
9 decks
Card text
Murderous Rider
Creature — Zombie Knight
Lifelink
When this creature dies, put it on the bottom of its owner's library.
2 / 3
Swift End
Instant — Adventure
Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)
March of the Machine Commander (MOC)
·
Rare
·
Illustrated by Josh Hass
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.